| Summary: | Add sdl_sound package | ||
|---|---|---|---|
| Product: | buildroot | Reporter: | Evan Zelkowitz <evan.zelkowitz> |
| Component: | Other | Assignee: | unassigned |
| Status: | RESOLVED FIXED | ||
| Severity: | enhancement | CC: | buildroot |
| Priority: | P5 | ||
| Version: | unspecified | ||
| Target Milestone: | --- | ||
| Hardware: | PC | ||
| OS: | Linux | ||
| Host: | Target: | ||
| Build: | |||
| Attachments: |
sdl_snd patch
patch to add sdl sound |
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Description
Evan Zelkowitz
2009-07-22 06:36:54 UTC
Sure, please send a patch. Created attachment 505 [details]
sdl_snd patch
Patch to add sdl_snd as an option under the sdl options in package selection. Hopefully this patch is ok, I just did a diff against a fresh git and a fresh one with the new option. It diffed a few of the binary git files, but since they were binary and just ended up as notifications in the patch I figured they were harmless. Is there an official doc/faq/whatever about the patch submission process or any sort of standards for spacing on what not?
Just saw your response, was not aware there was a git diff program, Im new to git, usually use clearcase or svn. You can either use this patch or I can redo it using git diff instead Created attachment 515 [details]
patch to add sdl sound
should replace previous patch since this one used git diff
Thanks, committed with minor changes: - sdl_snd -> sdl_sound - cleaned up help text - don't transform binary name - add option to keep playsound/playsound_simple - Off by default - fix uninstall when BR2_HAVE_DEVFILES isn't enabled |